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vrtools [2023/08/06 11:32] – [SimLab Composer] Ronell Sicatvrtools [2024/08/04 11:09] (current) – [GetReal3D for Unity] Ronell Sicat
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 ===== AR/VR Hardware ===== ===== AR/VR Hardware =====
  
-Users who wish to quickly access an AR/VR workstation can book our [[facility_user_guides#Vive|Vive facility]]. [[help@vis.kaust.edu.sa|Contact us]] to request access to other AR/VR hardware below (we also have legacy hardware available, e.g., HTC Vive, Meta 2, Magic Leap 1, Oculus Rift).+Users who wish to quickly access an AR/VR workstation can book our [[facility_user_guides#Vive|Vive facility]]. [[help@vis.kaust.edu.sa|Contact us]] to request access to other AR/VR hardware below (we also have legacy hardware available, e.g., HTC Vive, Meta 2, Magic Leap One, Oculus Rift).
  
   * [[https://www.microsoft.com/en-us/hololens/hardware|HoloLens 2]] (2X)   * [[https://www.microsoft.com/en-us/hololens/hardware|HoloLens 2]] (2X)
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 Follow the instructions on how to enable and run GetReal3D from the developer guide in "Assets/getReal3D/Doc/DeveloperGuide.html".  Follow the instructions on how to enable and run GetReal3D from the developer guide in "Assets/getReal3D/Doc/DeveloperGuide.html". 
  
 +Note that if you are converting an OpenXR-based VR application into GetReal3D-based VR you have to:
 +  - Enable old input system in Player Settings --> Active input system --> Input System (old).
 +  - Disable OpenXR in Player Settings --> XR Management --> Uncheck OpenXR option.
 +  - Replace the XR Origin (with camera and hands) with GetReal3D's Generic Player Prefab.
 +  - Add getReal3D/UI/EventSystem prefab into your scene.
 +
 +Below are the compatible Unity versions:
 +
 +GetReal3D 4.1:
 +  * Unity 2018.4.36
 +  * Unity 2019.4.30
 +  * Unity 2019.4.31
 +  * Unity 2020.3.18
 +  * Unity 2020.3.19
 +  * Unity 2021.1.20
 +  * Unity 2021.1.24
 +  * Unity 2021.3.2f1
 +  * Unity 2022.1.0f1
 +GetReal3D 4.3:
 +  * Unity 2019.4.40f1
 +  * Unity 2020.3.47f1
 +  * Unity 2020.3.48f1
 +  * Unity 2021.3.22f1
 +  * Unity 2021.3.23f1
 +  * Unity 2021.3.28f1
 +  * Unity 2022.2.14f1
 +  * Unity 2022.3.4f1
 +
 +<!---
 ==== SimLab Composer ==== ==== SimLab Composer ====
  
-[[https://www.simlab-soft.com/3d-products/simlab-composer-main.aspx|SimLab Composer]] can be used to build and share VR applications without the need for programming. SimLab Composer is great for quickly developing VR applications geared towards tours/navigation/exploration of a 3D environment, e.g., 3D architectural models, or inspecting 3D models, e.g., product prototypes. It can also be used to build step-by-step VR training modules. We currently have limited machine-locked licenses for this software. Please [[help@vis.kaust.edu.sa|reach out to us to request access]].+[[https://www.simlab-soft.com/3d-products/simlab-composer-main.aspx|SimLab Composer]] can be used to build and share VR applications without the need for programming. SimLab Composer is great for quickly developing VR applications geared towards tours/navigation/exploration of a 3D environment, e.g., 3D architectural models, or inspecting 3D models, e.g., product prototypes, in real-world scale/size. It can also be used to build step-by-step VR training modules. We currently have limited machine-locked licenses for this software. Please [[help@vis.kaust.edu.sa|reach out to us to request access]]. 
 + 
 +--->
  
 {{tag>kvl ar vr unity simlab avizo techviz getreal3d}} {{tag>kvl ar vr unity simlab avizo techviz getreal3d}}

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vrtools.1691321575.txt.gz · Last modified: 2023/08/06 11:32 by Ronell Sicat
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